World-building is a valuable tool in art and design. The ability to immerse an audience in a complete world is crucial to the framing of TV shows and movies; corporations, nations, political parties, theatrical productions, and futurists all engage in ‘world-building’. What can artists and designers learn from world-building to enhance and augment their own practice? This is the podcast which accompanies the course at parallel.olliepalmer.com
More ways to listen